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Following the game's release for the PlayStation 3 and Xbox 360, many gamers expressed their hope for a PC version. Namco Bandai administrator, Tony Shoupinou responded on their page that a PC version was possible. On January 6, 2012, fans started a petition to bring Dark Souls to PC, with over 93,000 people signing it. The PC version of the game was confirmed on April 7, 2012 via the PC Action magazine. It had been reported during the development process that FromSoftware had been having difficulty with the port due to inexperience with PC as a platform, and were focusing on adding content rather than optimization. Re-branded as Prepare to Die Edition, it came out in August 2012 and featured new content, including bosses, enemies, equipment, and NPCs. The new content, titled Artorias of the Abyss, was released for consoles in October 2012 in the form of DLC. Soon after, it was announced that Dark Souls for PC would use Games for Windows – Live for online play and DRM, spurring fan backlash.